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Title: Twin Souls
Developer: Lince Works
Platforms: PC, Mac, Linux, PS4, Xbox One
Releasing mid-2016
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Last time I wrote about Twin Souls, back in June 2014, the game was in the midst of a Kickstarter campaign. Unfortunately Lince Works didn't meet their funding goal, but despite that setback, development continued. Now over a year later, Twin Souls is looking better than ever and is even coming to consoles.
While the core concept of a revived assassin who can control the shadows remains the same, Twin Souls has evolved in every other aspect. Aside from creating shadows to aid stealth, your powers are more versatile now, from the ranged Kunai shadow dagger and explosive Shinen trap to creating decoys with your Sakkaku ability, among others. You can devour your foes with shadow dragons and serpents, erasing their bodies from existence, or emerge from ceilings and walls to strike. A cover system and crouching compliments your powerful abilities.
However, your enemies are also better equipped to deal with your shadowy tactics. There are light barriers and runes that can block your path and make it harder to sneak around. Guards can wield light-imbued swords, use light spells to illuminate the darkness, and fire light arrows from a distance.
Twin Souls' gameplay isn't the only element to receive an upgrade. Your protagonist Aragami was given a complete re-design, now sporting a more colorful, form-fitting outfit, and brought to life through motion capture and cloth physics. The cel-shaded visuals are more vibrant and vivid, thanks to new shaders, lighting, and other graphical effects.
Twin Souls is aiming for a mid 2016 release, and is currently playable at Gamescom. You can learn more about the game here and follow development through its TIGSource Devlog and Twitter page.
Developer: Lince Works
Platforms: PC, Mac, Linux, PS4, Xbox One
Releasing mid-2016
---
Last time I wrote about Twin Souls, back in June 2014, the game was in the midst of a Kickstarter campaign. Unfortunately Lince Works didn't meet their funding goal, but despite that setback, development continued. Now over a year later, Twin Souls is looking better than ever and is even coming to consoles.
While the core concept of a revived assassin who can control the shadows remains the same, Twin Souls has evolved in every other aspect. Aside from creating shadows to aid stealth, your powers are more versatile now, from the ranged Kunai shadow dagger and explosive Shinen trap to creating decoys with your Sakkaku ability, among others. You can devour your foes with shadow dragons and serpents, erasing their bodies from existence, or emerge from ceilings and walls to strike. A cover system and crouching compliments your powerful abilities.
However, your enemies are also better equipped to deal with your shadowy tactics. There are light barriers and runes that can block your path and make it harder to sneak around. Guards can wield light-imbued swords, use light spells to illuminate the darkness, and fire light arrows from a distance.
Twin Souls' gameplay isn't the only element to receive an upgrade. Your protagonist Aragami was given a complete re-design, now sporting a more colorful, form-fitting outfit, and brought to life through motion capture and cloth physics. The cel-shaded visuals are more vibrant and vivid, thanks to new shaders, lighting, and other graphical effects.
Twin Souls is aiming for a mid 2016 release, and is currently playable at Gamescom. You can learn more about the game here and follow development through its TIGSource Devlog and Twitter page.
Title: Twin Souls: The Path of Shadows
Developer: Lince Works
Platforms: PC, Mac, Linux
Releasing 2015
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In November, I wrote about the freeware student project Path of Shadows. It was a third person stealth game, set in a cel-shaded landscape, granting you mastery over the shadows as a mystical assassin. It was a short experience, but fun, unique, and very promising. Thankfully that promise won't be squandered, as the team at Lince Works has taken what worked in the original prototype and expanded it into a full-length spiritual successor, Twin Souls: The Path of Shadows.
Much remains the same. You're still an assassin with the mystical ability to control shadows, allowing you to teleport between patches of darkness, use the shadows to swallow corpses, and strike from impossible angles.Twin Souls promises to expand on and evolve what made the prototype so fun: large multi-tiered environments; a larger array of shadow powers that let you traverse rooftops, create decoys, and more; more varied enemies such as archers and other mystical foes. The stylish cel-shaded aesthetic returns as well. While many current stealth games focus on making you more powerful and well-equipped, a silent predator stalking his prey, Twin Souls finds inspiration in games such as Tenchu and Splinter Cell; you're outnumbered, easily overpowered in direct combat, and you have the option to remain an unseen ghost or take down your foes one-by-one.
Twin Souls: The Path of Shadows is currently planned to release in 2015. You can support the game on Kickstarter; it has already been Greenlit.
Developer: Lince Works
Platforms: PC, Mac, Linux
Releasing 2015
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Twin Souls combines the essence of stealth classics like Tenchu with the modern approach of recent gems like Mark of the Ninja and Dishonored.
Much remains the same. You're still an assassin with the mystical ability to control shadows, allowing you to teleport between patches of darkness, use the shadows to swallow corpses, and strike from impossible angles.Twin Souls promises to expand on and evolve what made the prototype so fun: large multi-tiered environments; a larger array of shadow powers that let you traverse rooftops, create decoys, and more; more varied enemies such as archers and other mystical foes. The stylish cel-shaded aesthetic returns as well. While many current stealth games focus on making you more powerful and well-equipped, a silent predator stalking his prey, Twin Souls finds inspiration in games such as Tenchu and Splinter Cell; you're outnumbered, easily overpowered in direct combat, and you have the option to remain an unseen ghost or take down your foes one-by-one.
Twin Souls: The Path of Shadows is currently planned to release in 2015. You can support the game on Kickstarter; it has already been Greenlit.
Outer Wilds still in development
Outer Wilds is a game I've praised several times here, a freeware game that captures the feeling and atmosphere of discovery in an unexplored space frontier. What I didn't realize was that the game was only an alpha and, in a recent update, developer Alex Beachum stated
Transistor available to preorder
SuperGiant's follow-up to its acclaimed debut Bastion, Transistor leaves The Kid behind and drops the player into a gorgeous sci-fi city. But the satisfying combat, atmospheric world, and RPG elements remains intact, as you guide Red in her fight against The Process and wield the powerful Transistor, an intelligent weapon that grants you devastating attacks and abilities
You can preorder Transistor through Humble or Steam. The game releases May 20th.
Twin Souls reveal
Path of Shadows was a very promising student project, a stealth game where darrkness was your weapon as you stalked through cell-shaded fantasy environments. I was happy to hear that the developers planned to expand the prototype into a larger experience. That game has finally been revealed.
Now titled Twin Souls, the game is described as a spirtual successor to the original student project, "a 3D indie stealth game in which you control a warrior with the power of Shadow Control. It combines the essence of Tenchu with the modern approach of recent gems like Mark of the Ninja and Dishonored." You can keep track of Twin Souls on the Lince Works and David Leon Twitter pages. A Kickstarter for Twin Souls is starting soon.
Outer Wilds is a game I've praised several times here, a freeware game that captures the feeling and atmosphere of discovery in an unexplored space frontier. What I didn't realize was that the game was only an alpha and, in a recent update, developer Alex Beachum stated
We’re currently working towards a full release of the game, which will feature (among other things) a completely fleshed-out version of the overarching mystery. The alpha release will remain available in the meantime, so feel free to check it out (if you haven’t already exhausted its secrets) while we work on the full release.Download the current version of Outer Wilds here.
Transistor available to preorder
SuperGiant's follow-up to its acclaimed debut Bastion, Transistor leaves The Kid behind and drops the player into a gorgeous sci-fi city. But the satisfying combat, atmospheric world, and RPG elements remains intact, as you guide Red in her fight against The Process and wield the powerful Transistor, an intelligent weapon that grants you devastating attacks and abilities
You can preorder Transistor through Humble or Steam. The game releases May 20th.
Twin Souls reveal
Path of Shadows was a very promising student project, a stealth game where darrkness was your weapon as you stalked through cell-shaded fantasy environments. I was happy to hear that the developers planned to expand the prototype into a larger experience. That game has finally been revealed.
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