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Coldest, LinWarrior, Metallblech - Mech Combat Action Games

Unknown | 7:05 PM |

I stumbled upon an older release of Coldest while making space on my HDD for game video recording, Metallblech popped out of nowhere recently on our forums with awesome art and I still haven't tried Linwarrior's latest release. Time for a mech games post!

Mechs are big robots and they make sounds like this and you can have great fun assembling them and then blowing stuff up!

Metallblech

Mashup of Metallblech's art

Planned as a game for Syntensity, there are many models ready for usage in Metallblech, but (IIRC) not one line of code has been written yet and the project is desperate for programmers. ;)

Coldest

Coldest: mech stomping, super weather, lasers overheating

Coldest actually allows you to assemble the weapon systems of your mech. That's quite an important part for this genre: first, carefully assemble your mech, then brutally disassemble enemy mechs! A readme would be quite a good addition.

The command `svn co https://www.nemebean.com/svn/coldest/` will allow you to pull the latest code [EDIT: and for more instructions check out this wiki page.]

Coldest code is under GPL, art is under who knows what. (Actually I do know that both textures and sounds wouldn't qualify as free-as-in-freedom free. :) )

Coldest's mech configuration menu


LinWarrior 3D

Unfair 4 vs 1 at level start? Check!

Since the last time Free Gamer reported about LinWarrior, the 2010_03_20 "Hadron Collider" version was released (download here). Besides the fact that textures and models have been licensed under "good" CC licenses, code tweaks and visual fixes, the MD5Mesh format is now supported.

Mouse control is definitely the one thing I would like to see implemented ASAP.

Say hi to these rockets!


For some reason any video I recorded of LW3D would not show the dirty and brown ground texture, I'm sorry for the distorted view on the game caused by this!

Conclusion

I like mech games alot!
alot!
What do you people think of this genre? Do you prefer tactical, turn-based over action 3D mech games? What's the one thing you want to be able to do in following versions of the games I introduced here? (I want to be able to shoot off legs!)

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